AI Insights · Timothy · October 2022
Top 5 Shoot'em Up Games on iOS in the Middle East for Q3 2022
Explore the performance of the top 5 Shoot'em Up games on iOS in the Middle East for Q3 2022, with insights on downloads, revenue, and active users.
In Q3 2022, the top 5 Shoot'em Up games on iOS in the Middle East showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game’s performance:
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. saw a steady increase in weekly downloads, peaking at around 16.6K in early August. Weekly revenue fluctuated, with a peak of approximately $7.4K in late July. Active users grew from 62.9K in late June to a high of 75K by mid-August before tapering off to 65.3K by the end of September.
Galaxy Attack: Space Shooter from RocketAds Ltd experienced a significant increase in weekly downloads, reaching 12.1K in early August. Revenue peaked at around $6.1K in late June but gradually declined, ending the quarter at approximately $2.3K. Active users saw a rise from 30.4K in late June to 38.6K in early August, before declining to 28.3K by late September.
Survivor!.io from HABBY showed an impressive growth in revenue, starting from $1.5K in early August and peaking at $16.8K by the end of September. Downloads had a notable increase, reaching approximately 8.3K in the last week of September. Active users surged from 2.8K in early August to 24.8K by the end of the quarter.
Galaxiga - Classic 80s Arcade by ONESOFT GLOBAL PTE. LTD. saw a steady revenue increase, peaking at around $3K in early September. Downloads peaked at approximately 5.7K in late July but saw a significant decline to 828 by the end of September. Active users showed a similar trend, peaking at 11.2K in late July and dropping to 6.6K by the end of the quarter.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. had fluctuating revenue, with a peak of about $5.7K in late June and another high of $4.4K in late September. Downloads increased towards the end of the quarter, peaking at 3.9K in the last week of September. Active users remained relatively stable, starting at 30.6K in late June and ending at 33.6K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.